How to write a bot
All about Maps
Winbots API and Tips
Common Errors

Welcome to Winbots.

Winbots is a simulated battleground where programs (bots) written by users compete in a do or die battle. This game is inspired by AIBots , a open source GPLed project written by Mr. Ayan Chakraborty, as also similar projects like Robocode. In this game, You will be given a map (a simple text file) containing characters representing the battleground, with flags, walls (obstructions), loading points, etc. What you have to do is to write a program (bot) to capture as many flags as possible and beat the other bots to it. Each bot has the capability to fire at other bots , so bots can be even killed.

The combat server is the program that simulates the fight, and bots are the programs that you write. The combat server is written in Java, and the bots also are to be written in Java.

Now that you're familiar with the game and the terminology, use the navigation bar on the left to know more about the rules, as well as how to write your own bot. Let the battles begin!! Logo