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Maps are nothing but simple text files, to represent the battlefield in the combat server. A Map contains the following characters and listed below along with them are their significances.

CharacterSignificance
Space Empty space where the bot can move around
= Denotes presence of a wall
F Denotes where a flag may be found
L Denotes where a bot may be loaded. A map can have many load locations. The position where the bot is loaded is decided at runtime and at random.

Here is a sample map.

You can design/edit maps using a simple text editor that supports viewing line and column numbers. The only requirement is that they should be 100*100 in size and shouldn't contain any extraneous characters.